Books of Power

Grimoires are exceptionally rare items of sometimes magnificent power, they grant spell-like abilities, Combat Maneuvers or modified spells. Grimoires are similar to Tomes but on a different scale, the imparted knowledge is learned at rate of one day per spell/manuever level. The abilities granted from grimoires are inherent and you cannot learn two of the same ability, albeit you can choose to “unlearn” the first granted ability in favor for the second. You are limited to the amount of “power” or “talent” granted from grimoires based on your level, in essence you can only have 1 grimoire granted ability/power and for every 5 character levels you gain an additional “slot” (min 1) so for example a level 1-4 char has a maximum of 1 and 5-9 has 2.

Grimoire’s Revealed

Grimoire of Dire Lion’s Roar®
This leather bound book has the embroidery of a lion’s head on the front of it. It words are written in yellowish gold ink on the dark silky pages. After reading this book for 3 consecutive days (three 8 hour periods) it imparts the knowledge upon its reader. Grants the ability Dire Lion’s Roar
Caster Level: 20th; Prerequisites: [Ruin] Market Price: 54,000gp
Dire Lion’s Roar – As a swift action, you can initiate this boost after you’ve reduced an opponent to 0 or fewer hit points. You and allies within a range of 60ft gain a +6 morale bonus on damage rolls for 3 rounds.

Codex of the Storm: Chapter 3®
This white leather bound book has an inset sky sapphire on the front of it. The words written within the book are of this sky blue ink on its well made pages. Inside this book contains the knowledge to learn the maneuver Third Facet of the Storm it takes the reader 9 days (8 hour sessions) of reading and practicing to fully understand and learn the form presented in this book. After they finish their training they are able to utilize the power that has now been unlocked within them.
Caster Level: 28th; Prerequisites: [Ruin] Market Price: 86,000gp
Third Facet of the Storm – As a full round action, you can initiate this form. After initiated your body is covered in an unseen force of wind while lightning wraps around your hands and by extension your weapons and spells. All of your attacks gain +4d6 lightning damage and spells gain +2d6 lightning damage, in addition whenever you attack you may make an additional attack. This attack can be made along with a standard action attack or in addition to a full attack action, it is made at your highest base attack bonus. Your movement speed increases by 30ft as the wind propels you forward in sudden bursts. Also any creature entering within 20ft of you is treated as traversing rough terrain. This form lasts for 10 rounds and after it ends you are fatigued, and take 3d4 points of strength damage. You also cannot activate this form again until a week has passed or you are currently in a naturally occurring storm.


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