Native Metals: These are metals found natively on the planet.
Sky Metals: These are metals that are not native to the planet but are brought to the planet via otherworldy beings or by asteroids.
Adamantine – The most common the sky metals, adamantine is a deep glossy black color, with a green sheen when viewed by natural light and a purple-white sheen when viewed with magical light.
Djezet/Quickiron – A rust-red metal only found in liquid state no matter the temperature. It enhances the power of spells and potency of magic items constructed with it.
Abysium/Feverstone – A blue-green stone that glows and contains a great amount of energy. Those who spend time with it become sickened, it is rumored to have mystical properties as it has been seen to make portals to the dark tapestry
Inubrix – The softest sky metal, it has the strange property of being able to phase through iron and steel.
Siccatite – A bright silver metal, when forged can be very hot or cold.
Noqual – A magically resistant pale green crystal, that can be forged like iron and is just as hard. It also weighs only half the amount of iron. Crafting Noqual into magical equipment requires expensive alchemical treatment.
Horacalcum – The rarest skymetal, is a coppery sturdy metal able to bend time around it. While expensive, armor made from horacalcum reputedly slows the wearer’s perception of time.
Dense – This metal is exceptionally dense for its type. It weighs 5 times as much as it’s normal counterpart, it grants double the armor bonus if used to make armor. If used to make a weapon, It deals additional damage equal to half it’s die value (d6 = +3 damage). The hardness of the metal is increased by 50%.