When it comes to god’s and divine power, players can choose their domains and favored weapons as they see fit. The gods that are there (but still unknown to the world) grant power to those who meet their criteria or come close to it. This campaign setting has multiple Pantheons, the gods and goddesses that were formerly worshiped may not have power in this campaign world but their followers still draw power from gods that are currently available. Since most people worship god’s of names they don’t know and for reasons they can’t understand from coming through the gate.
Anexium Pantheon – These are the gods who were appointed after the world was reborn. Their ascension to god hood was pre-determined by the being who reforged everything.
Fractura – This is the pantheon that existed before the world was reborn. They do not follow the rules stipulated via the mantles, they are exceptionally powerful beings that have salient abilities but no actual divine rank. They can grant spell casting to creatures of up to what their divine rank used to be. And their “divine rank” for terms of abilities and power is equal to half of what it was.
Innate Divinity – The offspring of divine beings innately have a divine spark themselves. These children will always be Divine Rank 0 whether they have a mantle or not. They themselves cannot gain higher divine rank because of the nature of the world. But it is possible for them to gain divine rank by the other methods.
Earned Divinity – This form of divinity is gained by some form of mythical action/quest a mortal has done or is given to them for besting a powerful and magnificent ruin. The Mantle is created upon completion of said task or laid before them as a reward in a hoard of treasure.